The player options uses player-sounder's, overwriting any entries present in the user supplied options with the user's values. The player list now uses player-sounder's when empty, but the user supplied list when not. Changed how the player list and player options configurations were loaded to account for player-sounder's defaults.Fixed weirdness with how the configuration was loaded, resulting in the above.Reloading is no longer neccessary to update which player is being used.Switched to my own audio library player-sounder that fixes the problems I had with play-sound.Make sure to reload or restart Visual Studio Code after installing. vsix package from RELEASES, or compile from source, and install it manually, which can be done either in the extensions side tab, or by running the following command(s): code -install-extension VineBoomErrors can be installed directly from the VSCode Marketplace.Īlternatively you could download the latest. Run the following command(s) within the project directory. Make sure you have Node.js and vsce installed on your system. Allowable values: "Error", "Warning", "Information", "Hint".Choosing an option also chooses all of the options before it. The minimum diagnostic severity level at which to play the Vine boom.Default: ( ffplay: and cvlc: from player-sounder as of version 1.0.0.).Any options supplied here will superceed those supplied by player-sounder. Uses the player options supplied by player-sounder by default. At a minimum, any options that close the player after playing and prevent it from opening any windows are required if that is not the default behavior. Keys are the names of the players and must be the same as in ayers.
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